XR is a primary focus area for Jack, having created experiences with passthrough, hand tracking, conventional VR methods and 360-degree video.
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videogame/3D
Game design and development is Jack's main skillset. From conceptualization, through rapid prototyping and testing, to asset implementation and finally deployment.
2D
Concept art, illustration and graphic design are areas that Jack partakes in whilst he is not in the 3D realm.
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traditional
Traditional prop-making and 3D printing is Jacks creative output whilst away from screens. He has created replica weapons, props, armour and adornements from some of his favourite media.